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Unity Engine


Unity Engine


RegisterBoolPersistentListener(UnityEventBase, int, UnityAction<bool>, bool)

Modifies the event at the given index.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void RegisterBoolPersistentListener(UnityEventBase unityEvent, int index, UnityAction<bool> call, bool argument)

Parameters

unityEvent

Event to modify.

index

Index to modify.

Function to call.

argument

Argument to use when invoking.