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Unity Engine

Unity Engine

GetGlobalUsageFromGraphicsSettings()

Retrieves the global usage information calculated by the Shader Stripping section of Graphics Settings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static BuildUsageTagGlobal GetGlobalUsageFromGraphicsSettings()

Returns

Type

Description

BuildUsageTagGlobalAn object containing the global usage information calculated by the Shader Stripping section of Graphics Settings.

Remarks

Internal use only. See note on ContentBuildInterface.