BuildUsageTagGlobal
Container for holding information about lighting information being used in a build.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Struct
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
public struct BuildUsageTagGlobal
Remarks
This struct helps ensure the correct Shared Variants and Mesh Channels are included in the build correctly.
Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Package Manager window.