SetProxyUserHandle(ProxyHandle, PhysicsHandle)
Set the proxy user handle. On a world-bound space the user handle must be a live shape in the bound world.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void SetProxyUserHandle(PhysicsSpace.ProxyHandle proxyHandle, PhysicsHandle userHandle)
Parameters
The proxy to set.
The user handle to set. On a world-bound space this must be a live shape in the bound world.