ドキュメント

Unity Engine

Unity Engine

PhysicsShape.MoverCollision

Collision results optionally returned from PhysicsWorld.CastMover in PhysicsQuery.WorldMoverResult.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public readonly struct PhysicsShape.MoverCollision : IEquatable<PhysicsShape.MoverCollision>

Properties

Property

Description

normalThe collision normal at the collision point on the shape.
pointThe collision point on the shape.
shapeThe shape the mover collided with.