PhysicsShape.MoverCollision
Collision results optionally returned from PhysicsWorld.CastMover in PhysicsQuery.WorldMoverResult.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Struct
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
- Implements: IEquatable<MoverCollision>
public readonly struct PhysicsShape.MoverCollision : IEquatable<PhysicsShape.MoverCollision>