currentSpringTorque
The torque the spring applied around the hinge during the last simulation step, usually in newton-meters. A positive value turns body B counter-clockwise relative to body A and a negative value turns it clockwise. This is zero when the spring is disabled. Unlike the current constraint torque, it excludes the torque from the angle limits and the motor.
読み終わるまでの所要時間 1 分最終更新 22日前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float currentSpringTorque { get; }