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Unity Engine

Unity Engine

currentSpeed

The speed body B is currently turning relative to body A around the hinge, in degrees per second. A positive value turns body B counter-clockwise relative to body A and a negative value turns it clockwise. It is measured from the bodies themselves, so it includes motion from every source rather than only the motor.
読み終わるまでの所要時間 1 分最終更新 2日前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public float currentSpeed { get; }

Remarks