isValid
Whether the geometry describes a chain segment that can be used.
読み終わるまでの所要時間 1 分最終更新 22日前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool isValid { get; }
Remarks
Both ghost vertices must be finite, and ChainSegmentGeometry.segment must itself be valid. See SegmentGeometry.isValid.