ドキュメント

Unity Engine

Unity Engine

LZMA

LZMA Compression.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static readonly BuildCompression LZMA

Remarks

LZMA compression gives the smallest possible download size, but has relatively slow decompression resulting in higher apparent load times and greater memory use at runtime.
This BuildCompression is supported for building AssetBundles and content directories with BuildPipeline.BuildContentDirectory. It is not available for recompression at runtime.