ドキュメント

Unity Engine

Unity Engine

Default

Replaces Prefabs by matching pre-existing connections to the Prefab.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Deprecated. This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect
Default = 0

Remarks

If the game object hierarchy was not connected to the Prefab before all game objects / components will be new and thus overrides in Prefab instances will be lost.