ObjectMatchMode
Enum for controlling how e.g. GameObjects and Components are matched.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Enum
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public enum ObjectMatchMode
Remarks
Additional Resources: PrefabUtility.ConvertToPrefabInstance, PrefabUtility.ReplacePrefabAssetOfPrefabInstance.
Fields
Value | Description |
|---|---|
| ByHierarchy | Match by full hierarchy name. |
| ByName | Match by name. |
| NoMatchingPerformed | Disable matching of objects. |