ドキュメント

Unity Engine

Unity Engine

PrefabOverridesOptions

Flags that can be used to control which overrides shoud be kept or cleared when using ReplacePrefabAssetOfPrefabInstance.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
[Flags]public enum PrefabOverridesOptions

Fields

Value

Description

ClearAddedComponentsClear any added Component overrides from the Prefab instance.
ClearAddedGameObjectsClear any added GameObject overrides from the Prefab instance.
ClearAllNonDefaultOverridesClear any non-default property overrides from the Prefab instance.
ClearAllOverridesExceptPropertyOverridesClear all added and removed GameObjects and Components but keep all possible property overrides.
ClearNonDefaultPropertyOverridesClear any non-default property overrides from the Prefab instance.
ClearRemovedComponentsClear any removed Component overrides from the Prefab instance.
ClearRemovedGameObjectsClear any removed GameObject overrides from the Prefab instance.
KeepAllPossibleOverridesKeep all possible overrides (default value).