ドキュメント

Unity Engine


User Manual

Script Reference

Unity Engine


CreateGameObjectHierarchy

A change of this type indicates that a GameObject has been created, possibly with additional objects below it in the hierarchy. This happens for example when Undo.RegisterCreatedObjectUndo is used with a GameObject.
読み終わるまでの所要時間 1 分最終更新 21日前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
CreateGameObjectHierarchy = 2