ドキュメント

Unity Engine

Unity Engine

Debug

Compiles C# code without optimizations. Defines DEBUG and all the same defines as ManagedCodeVariant.Checked. Used for debugging the code with a debugger.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Debug = 0