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Unity Engine


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Script Reference

Unity Engine


DeferredSpecular

Draw specular color of Deferred Shading G-buffer.
読み終わるまでの所要時間 1 分最終更新 24日前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
DeferredSpecular = 9

Remarks

This mode is only enabled when Deferred Shading rendering path is used.