DidNotMove
Tells the internal implementation that the asset was not moved physically on disk by the script.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
DidNotMove = 0
Remarks
This means that it is safe for the internal implementation to move the asset.