SetElementDepth3D(Vector3)
Set the element depth using the specified 3D position. The relevant axis will be extracted using the current PhysicsWorld.transformPlane. If PhysicsWorld.TransformPlane.Custom is used, the element depth is always set to zero. For more details, see PhysicsWorld.elementDepth.
読み終わるまでの所要時間 1 分最終更新 23日前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void SetElementDepth3D(Vector3 position)
Parameters
The 3D position to extract the element depth from.