GetBodyUpdateCallbackTargets(Allocator)
Get all current PhysicsWorld.bodyUpdateEvents where either of the PhysicsBody involved are valid (see PhysicsBody.isValid ) and have a callback target assigned (see PhysicsBody.callbackTarget ).
読み終わるまでの所要時間 1 分最終更新 22日前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsCallbacks.BodyUpdateCallbackTargets GetBodyUpdateCallbackTargets(Allocator allocator = Allocator.Temp)
Parameters
The memory allocator to use for the results. This can only be Allocator.Temp, Allocator.TempJob or Allocator.Persistent.
Returns
Type | Description |
|---|---|
| BodyUpdateCallbackTargets | The contact callback target results. This must be disposed of after use otherwise leaks will occur. The exception to this is if there are no targets returned. |