TwoBones
Two bones affect each vertex. When used to access Mesh.GetBoneWeightBuffer the Bone Weight buffer will contain two indices and two floats per vertex.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
TwoBones = 2
Remarks
Additional Resources: QualitySettings.skinWeights.