ドキュメント

Unity Engine

Unity Engine

subGeometries

The geometry configurations the ray tracing instances use.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public RayTracingSubGeometryDesc[] subGeometries { readonly get; set; }

Remarks

Refer to the RayTracingAccelerationStructure.AddInstancesIndirect method for additional information regarding how to specify ray tracing instance data that reference geometry entries from this array.
The entries in the array contain data that reference the RayTracingMultiGeometryInstanceConfig.vertexBuffer and RayTracingMultiGeometryInstanceConfig.indexBuffer GraphicsBuffers.
Additional Resources: RayTracingSubGeometryDesc.