ドキュメント

Unity Engine

Unity Engine

motionVectorMode

Motion vector mode.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public MotionVectorGenerationMode motionVectorMode { readonly get; set; }

Remarks

Unity configures the
unity_MotionVectorsParams
built-in shader uniform to calculate motion vectors in HLSL code.
For ray tracing instances,
unity_MotionVectorsParams
is a vector uniform. Its component values are as follows:
To access the ray tracing instance matrix in closest hit, any hit, and intersection shaders, use the
ObjectToWorld
or
WorldToObject
HLSL functions.
Additional Resources: MotionVectorGenerationMode.