storeAction
The store action to use with this attachment when the RenderPass ends. Only used when either AttachmentDescriptor.ConfigureTarget or AttachmentDescriptor.ConfigureResolveTarget has been called.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public RenderBufferStoreAction storeAction { get; set; }