ドキュメント

Unity Engine

Unity Engine

Lifetime

Alive time as a 0-1 value in the X component, and Total Lifetime in the Y component. To get the current particle age, simply multiply X by Y.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
注意
Deprecated. ParticleSystemVertexStreams is deprecated. Please use ParticleSystemVertexStream instead.
Lifetime = 1024