ドキュメント

Unity Engine

Unity Engine

Initial

Each particle inherits the emitter's velocity on the frame when it was initially emitted.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Initial = 0

Remarks

Each particle then maintains this constant velocity throughout its lifetime. The magnitude of the velocity can be modified by the curve multiplier.