ドキュメント

Unity Engine

Unity Engine

Rigidbody

Calculate the Particle System velocity by using a Rigidbody or Rigidbody2D component, if one exists on the GameObject.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Rigidbody = 1