ドキュメント

Unity Engine

Unity Engine

LineStrip

Connects indices consecutively to form a single continuous line.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
LineStrip = 4

Remarks

Use the
LineStrip
topology to create mesh geometries composed of a single line that spans multiple vertices. Each vertex connects to the next, creating a continuous path.