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Unity Engine

Unity Engine

ExecuteCommand

Execute a special command (eg. copy & paste).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
ExecuteCommand = 14

Remarks

"Copy", "Cut", "Paste", "Delete", "FrameSelected", "Duplicate", "SelectAll" and so on. Sent only in the editor. Example. Checking that that a frame has the focus:
using UnityEngine; public class Example : MonoBehaviour { void OnGUI() { //implement frame selection Event e = Event.current; if (e.type == EventType.ExecuteCommand || e.type == EventType.ValidateCommand) { if (Event.current.commandName == "FrameSelected") Debug.Log("frame selected"); } } }