ドキュメント

Unity Engine

Unity Engine

InverseSquared

The force is applied inverse-squared relative to a point.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
InverseSquared = 2

Remarks

Inverse-squared falls off at the square of the distance from the point i.e. at a distance of 2 meter, the force is reduced by 4.