ドキュメント

Unity Engine

Unity Engine

None

Cursor behavior is unmodified.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
None = 0

Examples

//This script makes Buttons that control the Cursor's lock state. Note that the Confined mode only works on Windows and Linux Standalone platform build.using UnityEngine;public class Example : MonoBehaviour{ void Update() { //Press the space bar to apply no locking to the Cursor if (Input.GetKey(KeyCode.Space)) Cursor.lockState = CursorLockMode.None; } void OnGUI() { //Press this button to lock the Cursor if (GUI.Button(new Rect(0, 0, 100, 50), "Lock Cursor")) { Cursor.lockState = CursorLockMode.Locked; } //Press this button to confine the Cursor within the screen if (GUI.Button(new Rect(125, 0, 100, 50), "Confine Cursor")) { Cursor.lockState = CursorLockMode.Confined; } }}