ドキュメント

Unity Engine

Unity Engine

Sides

CollisionFlags is a bitmask returned by CharacterController.Move.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
Sides = 1

Remarks

It gives you a broad overview of where your character collided with any other objects.