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Unity Engine

Unity Engine

UseCachedAsync

This option sets the status query to first use the latest valid version control system status of the file and query for a valid status asynchronously if otherwise.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
UseCachedAsync = 2

Remarks

Note that AssetDatabase.IsOpenForEdit and AssetDatabase.IsMetaFileOpenForEdit returns false while a query is in progress as the VCS status is still unknown.