ドキュメント

Unity Engine

Unity Engine

FindValidUploadPrefabInstanceRoot(GameObject)

Returns the root GameObject of the Prefab instance if that root Prefab instance is a parent of the Prefab.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Deprecated. FindValidUploadPrefabInstanceRoot is deprecated, please use GetOutermostPrefabInstanceRoot instead.
public static GameObject FindValidUploadPrefabInstanceRoot(GameObject target)

Parameters

GameObject to process.

Returns

Type

Description

GameObjectReturn the root game object of the Prefab Asset.

Remarks

A Prefab internally consists of a Prefab object and the list of objects used for the Prefab. The Prefab object has a reference to the root GameObject. Also, if the Prefab is an instance, it contains a reference to the Prefab Asset it was created from and a list of the overrides (if any) on the instance.
This works in the same way as PrefabUtility.FindRootGameObjectWithSameParentPrefab but it will return the root GameObject of the Prefab Asset. This is useful if you have a disconnected Prefab instance object and you want to know the root game object of the Prefab Asset which it used to be connected to.