FindPrefabRoot(GameObject)
Retrieves the root GameObject of the Prefab that the supplied GameObject is part of.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static GameObject FindPrefabRoot(GameObject source)
Parameters
The object to check.
Returns
Type | Description |
|---|---|
| GameObject | The Prefab root. |
Remarks
This method checks if the object is part of a Prefab (either a Prefab instance or a Prefab Asset) and if so, returns the root GameObject of the Prefab.
This method is used internally in the Editor to help the user select the correct object when GameObjects are clicked in the Scene view.