XYZ
Three-component normal map encoding.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
XYZ = 0
Remarks
This is the default normal map encoding on mobile platforms.
Compared to NormalMapEncoding.DXT5nm, the normal maps are of lower quality, but are less computationally expensive to decode in shaders.
Additional Resources: PlayerSettings.GetNormalMapEncoding, PlayerSettings.SetNormalMapEncoding