ドキュメント

Unity Engine

Unity Engine

lockRootHeightY

Enable to make vertical root motion be baked into the movement of the bones. Disable to make vertical root motion be stored as root motion.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool lockRootHeightY { get; set; }