spritePackerPaddingPower
Power of 2 value to add a boundary (padding) to Sprites packed to the Atlas (Legacy Sprite Packer).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static int spritePackerPaddingPower { get; set; }