ドキュメント

Unity Engine

Unity Engine

shadowmaskStitching

Apply seam stitching to Shadowmask Lightmaps.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool shadowmaskStitching { get; set; }

Remarks

If you enable Stitch Seams in a Mesh Renderer component, Unity automatically enables seam stitching in shadow mask lightmap textures for that renderer.