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Unity Engine

Unity Engine

prefabRegularEnvironment

Allows you to specify a Scene to use as the editing environment for Prefabs.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static SceneAsset prefabRegularEnvironment { get; set; }

Remarks

The "regular" environment Scene is used when editing any Prefabs that are not UI Prefabs.
You can read more about the Prefab Editing Environment in the User Manual.
Additional Resources: EditorSettings.prefabUIEnvironment.