ドキュメント

Unity Engine

Unity Engine

CopyFromOther

Use a mask from your project to specify which transforms animation should be imported.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
CopyFromOther = 1

Remarks