CopyFromOther
Use a mask from your project to specify which transforms animation should be imported.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
CopyFromOther = 1
Remarks
Additional Resources: ModelImporterClipAnimation.maskType.