RegisterTransformChange(Transform, ITransformChangedCallback)
Register a transform watcher to call the specified callback when a transform changes. See PhysicsEvents.TransformChangeEvent for the types of transform changes that are watched for. You MUST unregister this when no longer needed with PhysicsWorld.UnregisterTransformChange otherwise you will receive warnings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public static void RegisterTransformChange(Transform transform, PhysicsCallbacks.ITransformChangedCallback callback)
Parameters
The transform to watch for changes.
The callback to perform when a transform change is detected.