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Unity Engine

Unity Engine

trails

Script interface for the TrailsModule of a Particle System.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.TrailModule trails { get; }

Remarks

This module adds trails to your particles. Trails can either be left in the wake of particles as they move, or can connect each particle in the system together.
Particle System modules do not need to be reassigned back to the system; they are interfaces and not independent objects.

Examples

using UnityEngine;using System.Collections;[RequireComponent(typeof(ParticleSystem))]public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var trails = ps.trails; trails.enabled = true; trails.ratio = 0.5f; }}