randomSeed
Override the random seed used for the Particle System emission.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public uint randomSeed { get; set; }
Remarks
Setting this will also set ParticleSystem.useAutoRandomSeed to false.