sleepingAllowed
Set this flag to false if this body should never fall asleep.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public bool sleepingAllowed { readonly get; set; }