ドキュメント

Unity Engine

Unity Engine

GetWorldPointVelocity(Vector2)

Get the linear velocity of a world point attached to a body. Usually in meters per second.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public Vector2 GetWorldPointVelocity(Vector2 worldPoint)

Parameters

worldPoint

The world point to transform.

Returns

Type

Description

Vector2The linear velocity at the specified world point attached to a body.