walkableMask
Specifies which NavMesh layers are passable (bitfield). Changing walkableMask will make the path stale (see NavMeshAgent.isPathStale ).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public int walkableMask { get; set; }