isPathStale
Is the current path stale. (Read Only)
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public bool isPathStale { get; }
Remarks
When true, the path may no longer be valid or optimal. This flag will be set if: there are any changes to the NavMeshAgent.areaMask, if any OffMeshLink is enabled or disabled, or if the costs for the NavMeshAreas have been changed.