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Unity Engine

Unity Engine

ScriptablePacker.TextureData

Texture data of a specific sprite useful to get source pixels in textureData array.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct ScriptablePacker.TextureData

Fields

Value

Description

bufferOffsetOffset of the TextureData Array from where the actual data for the current texture starts.
heightHeight of the texture.
widthWidth of the texture.