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Unity Engine

Unity Engine

ScriptablePacker.SpriteData

A struct containing sprite specific data to pack sprites.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct ScriptablePacker.SpriteData

Fields

Value

Description

guidGUID to uniquely identify the sprite in data arrays.
indexCountThe number of indices in the sprite geometry.
indexOffsetOffset of indices in the indexData from where actual indices can be fetched.
outputOutput data of a packable sprite.
rectThe input TextureRect information of the source sprite.
texIndexIndex of the texture in textureData array.
vertexCountNumber of vertices in the sprite geometry.
vertexOffsetOffset of vertices in the vertexData from where actual vertices can be fetched.