ドキュメント

Unity Engine

Unity Engine

WriteResult

Struct containing the results from the WriteSerialziedFile and WriteSceneSerialziedFile APIs.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct WriteResult

Remarks

Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties

Property

Description

externalFileReferencesThe collection of externally referenced files.
includedSerializeReferenceFQNSerializeReference instances fully qualified name which were included in the serialized file.
includedTypesTypes that were included in the serialized file.
resourceFilesCollection of files written by the ContentBuildInterface.WriteSerializedFile or ContentBuildInterface.WriteSceneSerializedFile APIs.
serializedObjectsCollection of objects written to the serialized file.