WriteManagerParameters
Defines the write parameters for the ContentBuildInterface.WriteGameManagersSerializedFile function.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Struct
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
public struct WriteManagerParameters
Fields
Value | Description |
|---|---|
| globalUsage | The global lighting information to use when writing the serialized file. |
| referenceMap | The set of external objects that can be referenced by this serialized file. |
| settings | The settings to use when writing the serialized file. |